
Your answer doesnt help at all, the advice i asked for was general advice for dealing with RNG, you basically focused on stress and said that my party comp was bad for dealing with stress producers and my trinkets shouldve been different. When things go bad, you can always return from the quest, even during combat, so it's not bad rng, it's you taking bad gamble, expecting getting lucky and getting mad, when it doesn't happen. Not using stress healers/stress healing skills proprely Using trinkets with extra stress penalty/not using trinkets that reduce stress taken

Bad target selection(you're not focusing stress dealers first) If you struggle with maintaining low stress then you probably suffer from one of these: You're not suddenly getting 200 stress in one turn, so don't be surprised your hero dies, when you let him become afflicted and reach 190 stress and the so-called bad RNG happens.īlaming rng is easier than looking at your errors. Originally posted by Kensei:95% of succes in this game is due to preparation. So i wanted some general advice on how to mitigate this stuff because i cant even get my flagellants to survive a single deaths door even with the martyr seal and they dont ever seem to be fast enough to act first (despite having occasionally +5 speed on the enemy in question) so whats the general advice to follow? I got my torches, i got my gear, i customize my trinkets accordingly for each dungeon, so how do i avoid getting garbaged in the general sense because its honestly annoying and im having no luck so i clearly need a better strategy My favorite answer to hate is "your party was just bad, shouldve had a better comp" Like obviously crits,stuns, and all that dont care how good your party is. So far ive seen some really trashcan answers like "its okay to die" like yeah but obviously you dont want to go dying. So i want some general advice on how to deal with it. Like my characters refusing to eat after being afflicted just to be taunted by another party member and suffer a fatal heart attack. Like im talking 3 heroes getting diseased,critted, and ultimately slowed in one turn (the disease was the -4 speed one) and like these astronomically rare things are happening.

Alright so recently ive been playing some DD and a lot of really bad RNG has been happening.
